PS2Recomp
Static recompiler that turns PS2 game binaries into C++ for native PC ports
What it is
Translates PlayStation 2 ELF executables, MIPS R5900 code included, into C++ source and supplies a runtime with guest memory, syscall dispatch, hardware stubs and IOP module execution to run the result. It includes an ELF analyzer, a Ghidra export script for stripped retail games, and per-game override hooks. Developers and reverse engineers use it as a starting point for native PC ports of PS2 titles instead of running them in an emulator.
