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boykopovar avatar

AnyPS5

Static recompiler that ports PS5 game executables to native Linux and Windows

  • Games
  • Developer tools
View on GitHub
Website

What it is

AnyPS5 converts PlayStation 5 executables into the native binary format of the host system using a relinker, then supplies reimplemented system prx libraries for dynamic linking, so games run without an emulator or separate runtime process. It also recompiles GPU shaders to SPIR-V for Vulkan and maps SDL controllers, keyboard, and mouse input. Game preservation researchers and porting hobbyists use it to bring titles up on PCs and report per-game progress; a browser-based converter keeps files on the user's machine.

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Facts

Stars
45,179 GitHub stars.
45,179

Forks
4,144
Commits
12,430
Contributors
500+
Language
C++
License
GPL-2.0
Last commit
Oct 20, 2026
On GitHub since
August 2026
First release
September 2026
Platforms
web, macOS, Windows, Linux, CLI
Self-hostable
No
Author
boykopovar
Tags
  • game-mods
  • compiler
  • reverse-engineering

Last synced from GitHub on Oct 20, 2026

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